

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…
The key function of the Principal Mission Designer role is to design and deliver the structure of mission-based content that drives player engagement on MCOC. They will own the design of our Story Quest replacement end-to-end — from concept and alignment through implementation, testing, and tuning — and will partner with Encounter Designers, Narrative, and Production to bring it to life. As a senior contributor, they are expected to operate with a high degree of independence, deliver the first piece of content in the new format, and codify the methodology so the team retains this specialized knowledge.
This role is a full-time, on-site position based 5 days a week at our Downtown Vancouver studio.
This role is a Temporary Full-Time position with a current approximate end date of November 15, 2026.